Guide to 3D Vision Computation: Geometric Analysis and Implementation /
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| Main Authors: | , , |
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| Formato: | Livro |
| Idioma: | inglês |
| Publicado em: |
Cham:
Springer,
2016
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| Colecção: | Advances in Computer Vision and Pattern Recognition
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| Assuntos: | |
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MARC
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| 020 | |a 978-3-319-48492-1 | ||
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| 041 | 0 | |a eng |h eng | |
| 044 | |a sz | ||
| 100 | 1 | |a Kanatani, Kenichi |4 aut |r Z6 | |
| 245 | 1 | 0 | |a Guide to 3D Vision Computation: |b Geometric Analysis and Implementation / |c aut. Kenichi Kanatani, Yasushi Kanazawa, Yasuyuki Sugaya |
| 260 | |a Cham: |b Springer, |c 2016 | ||
| 300 | |a 321 s. | ||
| 490 | 0 | |a Advances in Computer Vision and Pattern Recognition | |
| 650 | 0 | 7 | |a algorithm |
| 650 | 0 | 7 | |a ellipse fitting |
| 650 | 0 | 7 | |a matrix computation |
| 650 | 0 | 7 | |a triangulation |
| 650 | 0 | 7 | |a geometric estimation |
| 700 | 1 | |a Kanazawa, Yasushi |r Z6 |4 aut | |
| 700 | 1 | |a Sugaya, Yasuyuki |r Z6 |4 aut | |
| 996 | |c V* 52959/O-24119 |l VV4 |s P |a 0 |w 0077663_0001 | ||